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Available in: SNMPV3
SNMPMgr Component [IP*Works! S/SNMP V6]

Properties   Methods   Events   Configuration Settings  

The SNMPMgr component is used to implement SNMP Management Applications.

NOTE: What follows is a very short description of the component interfaces. For more information, please consult the help files that come with the respective package.

Remarks

The SNMPMgr component implements a standard SNMP Manager as specified in the SNMP RFCs. The component supports SNMP v1, v2c, and v3.

The component provides both encoding/decoding and transport capabilities, making the task of developing a custom SNMP manager as simple as setting a few key properties and handling a few events. SNMP data, such as for instance SNMP object id-s (OID-s) are exchanged as text strings, thus further simplifying the task of handling them.

The component is activated/deactivated by setting the Active property. This property enables or disables sending and receiving.

Messages are received through events such as Response, Trap, or InformRequest. SNMP Traps are received through the Trap event.

Messages are sent to other agents or managers by using component's methods such as SendGetRequest, SendGetNextRequest, SendGetBulkRequest, SendSetRequest, and SendInformRequest.

SNMP OIDs, types, and values are provided in arrays such as ObjId, ObjType, and ObjValue, for both sent and received packets. ObjCount provides the number of elements in each of the arrays.

SNMPv3 USM security is enabled by setting properties such as User and Password and calling the Discover method to bind to a particular agent (RemoteEngineId). Upon successful discovery, received packets are checked for integrity (authentication) and timeliness. Note that the discovery step is optional, and may be avoided if the values for RemoteEngineId, RemoteEngineBoots, and RemoteEngineTime are known in advance and provided to the component through the respective properties.

By default, the component operates synchronously (except for the Discover method), sending a request and waiting until the corresponding response has been received. This behavior may be overridden by setting Timeout to 0, in which case the component returns control immediately after a send, and responses are received exclusively through the Response event.

Property List


The following is the full list of the properties of the component with short descriptions. Click on the links for complete descriptions.

AcceptData Enables or disables data reception.
Active Enables or disables sending and receiving of SNMP packets.
AuthenticationPassword The password used for SNMPv3 authentication.
AuthenticationProtocol The authentication protocol used for SNMPv3 packets.
Community The community string used to authenticate SNMP packets.
EncryptionPassword The password used for SNMPv3 privacy.
ErrorDescription Description of the status code for the last SNMP packet received by the component.
ErrorIndex Index of the first variable (object) that caused an error from the last SNMP response.
ErrorStatus Status code for the last SNMP packet received by the component.
LocalEngineId The Engine Id of the SNMP Manager.
LocalHost The name of the local host or user-assigned IP interface through which connections are initiated or accepted.
LocalPort The UDP port in the local host where the SNMP Manager is bound to.
ObjCount Number of objects in the current request.
ObjId Array of OIDs encoded as strings.
ObjType Array of object types.
ObjValue Array of object values.
RemoteEngineBoots The remote engine boots (SNMPv3).
RemoteEngineId The Engine Id of the remote agent.
RemoteEngineTime The remote engine time (SNMPv3).
RemoteHost The address of the remote host. Domain names are resolved to IP addresses.
RemotePort The UDP port where the remote SNMP agent is listening.
RequestId The request-id to mark outgoing packets with.
SNMPVersion Version of SNMP used for outgoing requests.
Timeout A timeout for the component.
User The user name used for SNMPv3 authentication.

Method List


The following is the full list of the methods of the component with short descriptions. Click on the links for complete descriptions.

Config Sets or retrieves a component configuration setting.
Discover Performs SNMPv3 discovery.
DoEvents Processes events from the internal message queue.
HashPasswords Hashes all passwords in the cache.
Interrupt Interrupt the current method.
Reset Clears the object arrays.
SendGetBulkRequest Send a GetBulkRequest packet.
SendGetNextRequest Send GetNextRequest packet.
SendGetRequest Send GetRequest packet.
SendInformRequest Send an InformRequest packet.
SendSetRequest Send Set Request packet.
Value Returns the value corresponding to an OID.

Event List


The following is the full list of the events fired by the component with short descriptions. Click on the links for complete descriptions.

BadPacket Fired for erroneous and/or malformed messages.
DiscoveryRequest Fired when an SNMPv3 discovery packet is received.
DiscoveryResponse Fired when an SNMPv3 discovery response is received.
Error Information about errors during data delivery.
HashPassword Fired before and after a password is hashed.
InformRequest Fired when an InformRequest packet is received.
PacketTrace Fired for every packet sent or received.
Report Fired when a Report packet is received.
Response Fired when a GetResponse packet is received.
Trap Fired when a SNMP trap packet is received.

Configuration Settings


The following is a list of configuration settings for the component with short descriptions. Click on the links for complete descriptions.

AbsoluteTimeout Determines whether timeouts are inactivity timeouts or absolute timeouts.
CodePage The system code page used for Unicode to Multibyte translations (Windows/COM only).
ContextEngineId The context engine id in the message.
ContextName The context name in the message.
FirewallData Used to send extra data to the firewall.
ForceLocalPort Forces the component to bind to a specific port.
InBufferSize The size in bytes of the incoming queue of the socket.
MaxPacketSize The maximum length of the packets that can be received.
OutBufferSize The size in bytes of the outgoing queue of the socket.
QOSFlags Flags determining Quality Of Service bits of packets sent by the socket.
ShareLocalPort If set to True, allows more than one instance of the component to be active on the same local port.
SocketHandle The handle of the main socket used by the component.
TimeWindow The time window used for SNMPv3 timeliness checking (authentication).
UseConnection Determines whether to use a connected socket.
WinsockInfo Identifying information about the loaded Winsock stack (Windows only)
WinsockLoaded Loads and unloads Winsock on demand (Windows only)
WinsockMaxDatagramSize Size in bytes of the largest UDP datagram that can be sent or received (Windows only)
WinsockMaxSockets Maximum number of sockets available to a single process (Windows only)
WinsockPath The path to the Winsock DLL used (Windows only)
WinsockStatus The status of the Winsock stack (Windows only)

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